1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
physics.setGravity(0, 0)
elem = display.emoji("๐")
elem.angleOffset = 45
elem.scale = 0.5
physics.add(elem, {
density: 100,
angularDamping: 2.0,
linearDamping: 1.0
})
input.w(() => elem.moveImpulse(20))
input.s(() => elem.moveImpulse(-20))
input.a(() => elem.applyTorque(-50))
input.d(() => elem.applyTorque(50))
update(() => elem.ifOnEdgeContinue())
physics.setGravity(0, 0)
elem = display.emoji("๐")
elem.angleOffset = 45
elem.scale = 0.5
physics.add(elem, {
density: 100,
angularDamping: 2.0,
linearDamping: 1.0
})
input.w(() => elem.moveImpulse(20))
input.s(() => elem.moveImpulse(-20))
input.a(() => elem.applyTorque(-50))
input.d(() => elem.applyTorque(50))
update(() => elem.ifOnEdgeContinue())