examples
_animations
- animating-circles.js
- circle-grid.js
- circles-border-timer.js
- circles-inout.js
- circles.js
- cloud-delay.js
- clown.js
- drops.js
- grid.js
- helloworld-animate.js
- keyframe.js
- shapes-border.js
- square-grid.js
- squares-border-timer.js
- squares-timer-overlap.js
- troll.js
- circles2.js
- helloworld-animate2.js
- keyframe2.js
- keyframe3.js
_audio
_gravity
_particles
_sub
display
movement
- arrows-aim-shoot.js
- arrows-line.js
- arrows-rotate.js
- arrows-shift.js
- arrows-x.js
- arrows-y.js
- drag-drop.js
- falling-click.js
- follow-line.js
- follow-x.js
- follow-y.js
- follow.js
- if-on-edge-bounce.js
- input-aim-shoot.js
- input-point-goto.js
- input-point-moveto.js
- joystick.js
- stretch-back-release-physics.js
- stretch-front-release-physics.js
- stretch-front-release.js
- drag-drop2.js
physics
showcase
tests
user-interface
camera-cat-baloon.js
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world.frame(1920,1240)
player = display.emoji("πΈ", 100, 100)
camera.follow(player)
player.collision((other) => {
other.hide()
})
input.left(() => {
player.angle -= 3
})
input.right(() => {
player.angle += 3
})
input.up(() => {
player.move(3)
})
repeat(10, () => {
display.emoji("π", random.position())
})
display.emoji("π", random.position())
display.emoji("π", { x: 860, y: 100 })
display.emoji("π", random.pos())
display.emoji("π", 100, 550)
display.emoji("π", random.position())
display.emoji("π", 430, 100)
display.emoji("π", random.pos())
display.emoji("π", { x: 500, y: 460 })
display.emoji("π", random.position())
size = { x: random.pos().x, y: random.pos().y, width: 100, height: 100 }
display.rect({ x: random.pos().x, y: random.pos().y, width: 100, height: 100 })
world.frame(1920,1240) player = display.emoji("πΈ", 100, 100) camera.follow(player) player.collision((other) => { other.hide() }) input.left(() => { player.angle -= 3 }) input.right(() => { player.angle += 3 }) input.up(() => { player.move(3) }) repeat(10, () => { display.emoji("π", random.position()) }) display.emoji("π", random.position()) display.emoji("π", { x: 860, y: 100 }) display.emoji("π", random.pos()) display.emoji("π", 100, 550) display.emoji("π", random.position()) display.emoji("π", 430, 100) display.emoji("π", random.pos()) display.emoji("π", { x: 500, y: 460 }) display.emoji("π", random.position()) size = { x: random.pos().x, y: random.pos().y, width: 100, height: 100 } display.rect({ x: random.pos().x, y: random.pos().y, width: 100, height: 100 })